"The theme of the game is to escape death. This is presented using the gameplay mechanic of Tafl board game, where the king tries to escape attacking soldiers. In this game, you play either as the skulls (initially king’s army) or the tombstones (capturers)."
The new gameplay and ruleset is listed below:
- The game is played on a 11 x 11 board.
- 8 skull pieces in the center surrounding 1 jeweled skull,
and 6 tombstone pieces in each of the 4 surrounding edges.
- Players take turns, moving one piece at a time.
- Players take control of each side 3 rounds, then swap
sides for the 4th, 5th, and 6th round.
- The movement of all pieces is the adjacent blocks of any
range.
- Pieces cannot move diagonally.
- Pieces cannot move through another piece.
- No pieces other than the jeweled skull is allowed to
settle on the marked center square.
- If a piece is sandwiched by the opposing pieces, the
sandwiched piece is out of the game.
- No tombstone pieces are allowed in the three marked
squares in each corner.
Winning Conditions:
- The game is won by winning at least 4 rounds.
- If both players won 3 rounds each, then the game is a
draw.
- To win a round, all four corners have to be filled with
skulls with the jeweled skull in one of the corners. (3 skulls and 1 jeweled
skull).
- Alternatively, eliminating all opposing pieces will grant
the player a victory for the round.
- When a corner is occupied by a skull, the block will
become void (the skull stays on top of it, however it is not available for any
other skulls).
- If the jeweled skull is sandwiched by the center square
and one tombstone, the skull player loses the game.
- If there are less than four skulls (includes the jeweled
skull) surviving, it is automatically a loss for the skull player.
- If there are less than 2 tombstones, the skull player will
automatically win.
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