Sunday, March 15, 2015

Games Britannia: "Dicing With Destiny"

Part 1 of Games Britannia, by Benjamin Woolley, discussed about the change of perception of games. In short, games were more than just a "fun factor" of our lives. In the ancient civilization of men, games were the path to those who practice the art of war and combat. Games were in fact, part of military training. In time this become more associated with gods and deities, however, yet again lost its meaning as people turned to games as a way of income (gambling). In that era, dices were considered the spawn of evil (mostly by the churches) as it is seen as an object of no faith (due to it relying on luck). And with that, the father of modern board games were born (snake and ladders, ludo, and the likes of them), with a new purpose that is, to educate.

If I can voice an opinion, it would be towards the fact that the purpose and perception of games changes within the centuries, from a tool of war, to a gambling set, but at the end of the day, it comes it comes back to being a form of education (tool of war being an education to tacticians). My thoughts on this would be that games are a necessary portion of the pie of life as it helped shape our history, and in fact, educating.

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